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Akari had a change to make to the MUF Events article, having omitted exit events. They're there now. Also, Zobeid of Furscape has sent along a program for sending email from ProtoMUCKs, using the socket primitives. Nice!
Toys and junk, mostly. Neat-food replacement food object system. Shutterbug "photography" system. Imaginary Friend zombie AI program. Refresh whospecies.
More standard code, including @shout, whodoing, ride, and the infamous snow machine game.
The common ansi library for vanilla Fuzzball MUCKs. It can be difficult to install, so make sure you follow the directions. If you have problems with your browser stripping the escape codes (you get [0;1;34;41m instead of a color change even though you followed the directions), try downloading the zipped version.
Metadata is data about something rather than data contained in it. Fuzzball 6 has added a few directives you can use to store metadata about your MUF programs. Let's look at them.
ProtoMUCK can open additional
ports with its @ports feature. Though the ability to have extra telnet,
Pueblo, or web ports may be trivial, the real meat of this option is MUF
ports, allowing one to "bind" a particular
port directly to a MUF program. Akari shows us how.
One of the new ideas in Fuzzball 6 is the MUF events system. Akari explains what events are, how they work, and shows some examples.